Kauria
God
Spirit of Air
Howdy howdy!
Posts: 2,005
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Post by Kauria on Apr 11, 2012 17:47:29 GMT -5
Different dimension sounds nice, if just to change things up for a little bit.
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Morty
God
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Post by Morty on Apr 14, 2012 19:17:44 GMT -5
Yessss > I was just thinking about a different magic system that could have been used on the other planets or something. I never got very far into it, but it went something like Aether>Flesh>Ego>Aether Inspired by the three levels of consciousness, Aether (superego), Flesh (Id), Egos (couldn't find a better word XDD). Or was it the three methods of reasoning? Ethos pathos logos... yeah probably. XD Anyways I think it was like Egos (mind) = Practical magic, draws power from the caster's mana and crystals or smth. Probably based on the four elements (fire, water, air, earth) and alchemy I guess? IDFK. Basically Avatar: TLA. Taught in institutes and is the most common form of magic. Flesh (body) = Dark magic, draws power from dark spirits and is used in summoning rituals, mind control, necromancy, also gore wizards. Knowledge about dark magic is regulated, true knowledge is difficult to come by. Aether (spirit) = Natural magic, draws power from benign spirits and sluagh, pretty much everything not covered by Ego and Flesh. Healing, protection magic (blessings), etc... Highly unpredictable. Everyone has a bit of aether magic, honing it requires years of meditation. This could actually be used in the main RP if Egos was changed to just Elemental. X;D It... needs work. But there's my two cents. Alternatively, we could always do Dark Mirror 2. Dark Isky demands it. No really he's got a gun to my head--
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Nohiki
God
COFFEE GUZZLER
Posts: 3,262
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Post by Nohiki on Apr 15, 2012 0:25:17 GMT -5
Allright if we're discussing magic, i'm gonna throw my portion in:
Runes, artifacts and scrolls.
Yep. The only way to practice magic would be through that ^ and those would be fought over.
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Post by saphira on Apr 16, 2012 15:43:37 GMT -5
i agree i mean magic is way too common when its supposed to be RARE.
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Post by Midnightmoon on Apr 18, 2012 9:45:08 GMT -5
i really want to do something like a Dark Mirror 2 as well but at what thread will it differ from? Like DM was what happened after The Refuge (as if they lost against evil dragon).
But I think it would be interesting if sure each person has Aether but only one or the other of the other two (or none o.O). and of course there would be scrolls and such ^-^ anyway: my thoughts.
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Nohiki
God
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Post by Nohiki on Apr 19, 2012 1:51:12 GMT -5
I suggest doing something we didn't do yet, rather than replaying something in different way. Let's go way back and play the prior to the 1st war, where the elemental dragons fought and light clan still existed, only timewarp our characters there I'd like to play Sol'Lux as normal dragon ;D
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Post by Midnightmoon on Apr 21, 2012 13:36:57 GMT -5
why don't we make this "replay" the new Dark Mirror? your character could still be normal until the light dragon spirit things (the ones that gave her a choice between death or motality). This would before she became a star, or part of one.
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Post by saphira on Apr 24, 2012 12:03:27 GMT -5
hey if we did nohiki's idea could i use luna who i tried to get approved before?
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Nohiki
God
COFFEE GUZZLER
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Post by Nohiki on May 5, 2012 15:32:17 GMT -5
So a discussion arose. Topic: How does magic work?
I roleplay magic as being of biological origin for dragons. The way i do it is that there are special cells, probably in the skin or nerve system, that can absorb, radiate or change specific energy, using regular biological processes as fuel. So, for example a fire dragon, would have calls in his skin that can generate heat, immense enough to set the atmosphere on fire in limited area, or just increase the temperature in the dragon's surrounding. To stay true to physics, matter can not be created, so the dragon might be able to melt a stone to lava, but not create it. The magic cells are probably very efficient as far as energy goes. The only limit to dragon's power is exhaustion. To put it bluntly, using magic will make the dragon hungry, as the cells would burn calories to work. Lot of em. No wonder there is no fat dragon around. Some dragons might have other sources of magic. Demons, spirits, artifacts, being connected to a star, you name it, those would be the only ways to have more magic at their disposal, though with practice, as with muscle growing, dragon might grow more of the magic cells, especially if the magic was extensively practiced in their young years. This would be represented with each dragon having energy limit, say 100 mana, and each spell costing certain amount of points. the mana would slowly regenerate if the dragon does not use magic, basically at a rate of 100 points per day. If the dragon was starving or otherwise depleting his energy, such as long travel, it would regenerate more slowly / continue to drom, and some kind of food might help to replenish it (the badly tasting herbs) Thoughts? </science>
Also, Me and Morty are toying with trying more MMO-ish RPG style, based on classes and stuff. For example, Tara would be warrior class, with ranged skill, assassination skill and aerial skill. Furthermore, adult dragons would have their signature or ultimate skill. It's over 9000!!!! Anyone else thinks this could work?
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Morty
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Post by Morty on May 5, 2012 15:55:00 GMT -5
I have got hells of the appreciation on for this type of roleplay. > Though those cells must be some serious powerhouses to generate the kind of energy dragons use. XD I mean, calling down lightningstrikes? That crap is seriously hot. I agree, 100 mana, spells cost mana points to cast, but some ambiguity is fine. You don't have to say things like, "Iskander chucked a large rock and expended 10 mana", just have a value you think is fair in your mind and count it up. And of course the magnitude of the attack will affect the mana cost, lighting your campfire and incinerating the entire camp will cost vastly different amounts of mana, probably in an exponential curve. Hopefully this system will keep there from being 200-hour-long days as people will need to rest to regenerate. XD And also control powerplaying lmao. I also think the skill system would be useful, necessary, even, if we're going to be assigning mana costs to anything. >
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Nohiki
God
COFFEE GUZZLER
Posts: 3,262
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Post by Nohiki on May 5, 2012 16:04:47 GMT -5
You mean like levels or skilltrees? I tested Levels on Lantea and that doesn't work well. Instead i'd simply have it go with the practice model, the more magic is practiced, the more efficient it gets. 500 years old dragon who fought with claws all life would probably be glad to use slamm amount of magic to help hunt a dinner, whereas dragons like Fraziel who trained from early age to practice magic on big scale can "grow icy mountains", but suck at precision. Yeah, the 200 hour days are pissing me off a LOT And yeah, no system messages with cooldown and mana consumption plz xD As far as the energy requirements go, seriously weakening the magic is part of the greater plan. It would make sense of the dragons ůliving in their natural habitat. Fire dragons in the lava mountains and hot springs where the heat is already present, energy dragons at energy peak where god know what recharges them on it's own, .... Also it would force the players to go more for melee/planning, and using environment - If there is a lighting storm cloud on the sky, instead of fighting the energy dragon, you should run and engage him the next day when there's clear sky.
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Morty
God
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Post by Morty on May 5, 2012 16:20:09 GMT -5
That sounds relatively the same to what I had in mind. XD When the dragon gets enough experience it pretty much just "levels up" its spell, more efficient for probably about the same mana cost. At the power level magic is at currently, it's surprising dragons haven't devolved into blobs of mana cells, they'd be unstoppable. XD And that is why we need a DM! To call in these thunderstorms and set the scene for fights and such, otherwise everyone's just going to be saying there's a precarious rock hanging conveniently over an enemy's head all the time, which is almost as dumb as summoning a tidal wave in the middle of a forest.
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Morty
God
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Post by Morty on Oct 10, 2012 23:39:08 GMT -5
Aight new concept for an RP. There is no plot, currently, but we're working on that. XD The idea is: Everyone who wants to join creates a character. Only, you don't end up playing the character you create. Instead, someone else plays your character, and you do the same of someone else's. So basically everyone is playing someone else's character! Some guidelines: -You must make a character that you'd actually want to play. Don't tailor your character to someone else's preferences, because you have no idea who's gonna be playing them. XD -Be detailed but concise in your descriptions. You don't have to write everything down to their favorite colour, just don't write something paltry like "she is a nice earth dragon who likes to make friends". It's important to sum up what parts you think are important for the character without suffocating the potential player. XD -The character should be unique and have a distinctive playing style. For example, Nohiki's Fraziel and Awesomoman's Frostskader are both ice dragons, but they have very different fighting styles. (One specializes in powerful but imprecise frost magic, while the other is a highly accurate sniper.) Give them a specific class to abide by! (Eg: Warrior, Mage, Cleric, Rogue, etc...)
These are all just suggestions that I opted to flesh out my post with. I think most people would have done all this anyways, but it never hurts to have a checklist. XD PS It would be great if everybody used the mana system. It's just nice. * u *
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Zetherus
Elder
Thorondar: The wielder of Armageddon
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Post by Zetherus on Oct 11, 2012 20:00:22 GMT -5
Hey like two days ago I tried to involve Velum'nier in the LTGB as a chance to make a Hide n' Go Seek game. I wanted the creature to be like a coward, but an evil coward that infects certain animals and human travelers to use on his opponents. Don't worry though, the infection factor doesn't work on played characters and there will only be a small group at a time of infected, it's just a petty test to narrow down the search for Velum. I really want to do this so I can try and make this guy the most annoying piece of crap he is when I do truly use him in DMC. He wont attack anyone except A.I human and animals so be prepared when those things come after you. Smaller dragons beware.
PS. It's just a thought not some huge climax even though he's part of one in DMC.
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Kauria
God
Spirit of Air
Howdy howdy!
Posts: 2,005
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Post by Kauria on Oct 13, 2012 9:55:24 GMT -5
If we could get a head count or something in the next few days for people interested in the character swap, that'd be cool.
(I'm interested, by the way ;D )
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