Kauria
God
Spirit of Air
Howdy howdy!
Posts: 2,005
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Post by Kauria on Jun 16, 2013 17:32:41 GMT -5
"And I should do what?" I asked, spreading my hands and realizing just how little I had done to help out, even on the Croatoan.
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Nohiki
God
COFFEE GUZZLER
Posts: 3,262
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Post by Nohiki on Jun 16, 2013 17:48:37 GMT -5
"Controlling the guns, watching sensors, EVAs if you're feeling adventurous, cooking food, cleaning the toilets, ..." I started giving out a list, "Don't worry, if work is what you desire, there will always be something." I said with a hint of sarcasm in my tone. Then slwly and causally, a wind appeared and clouds started to gather in the skies above. "Change of plans, we're leaving NOW!" I shouted and hurried inside, raising the shields and spooling the engines. "Tal, get your jet and meet us up." I radioed, checking if everyone was onboard. When that was done, the doors slammed shut and we launched, heading to the safety outside the nasty planet. =======END====== Discussion: 1st person So, anyone else liked it or jsut me?
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Post by Midnightmoon on Jun 16, 2013 18:12:02 GMT -5
I found it a bit easier to figure out how Lee would react and how he feals. I think the system works here in Croatoan because each charqcter has their own problems even as working as a whole, but i (personally) wouldn't want to use in in DE.
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Nohiki
God
COFFEE GUZZLER
Posts: 3,262
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Post by Nohiki on Jun 17, 2013 11:51:22 GMT -5
For me the biggest problem with using it in DE would be multiple characters controlled by one player. Two characters are fine, with one as a POV and the other in 3rd person, but even that requires color differentiation to make more sense
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